Pygmalion is a game done in 2 weeks during the first year at ENJMIN. The little is in love with his statue. He wants to give her life. The player has to go the other side of the world. He can use a camera to destroy the environnement in order ease his quest. But doing so can destroy all return path to home and conduct to a failure.
We used gamemaker as a mean introduce programming to non-programmer.